{

version
	{
	number 8
	}
mtlCollection
	{
	material Bodice
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0 
		TextureColor 1 1 1 1 
		NsExponent 10 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 1 
		ksIgnoreTexture 0 
		reflectThruLights 0 
		reflectThruKd 0 
		textureMap NO_MAP
		bumpMap NO_MAP
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 0 0 0 1 
		reflectionStrength 0 
		shaderTree
			{
			node "poser" "EmptySurface"
				{
				name "PoserSurface"
				pos 460 8
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 0 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 0 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 295 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Mode"
					{
					name "Gradient_Mode"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_1"
					{
					name "Custom_output_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_2"
					{
					name "Custom_output_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_3"
					{
					name "Custom_output_3"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender"
				{
				name "Blender"
				pos 690 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_2"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow"
				{
				name "Color_Pow"
				pos 690 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Add"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Div"
					file NO_MAP
					}
				}
			node "blender" "Blender_2"
				{
				name "Blender_2"
				pos 920 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Mul"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_2"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "math_functions" "Add"
				{
				name "Add"
				pos 920 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular"
					file NO_MAP
					}
				}
			node "math_functions" "Clamp"
				{
				name "Clamp"
				pos 920 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Add"
				{
				name "Color_Add"
				pos 920 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Add_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul"
					file NO_MAP
					}
				}
			node "math_functions" "Div"
				{
				name "Div"
				pos 920 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "math_functions" "Mul"
				{
				name "Mul"
				pos 1150 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_2"
				{
				name "Add_2"
				pos 1150 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.01 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_3"
					file NO_MAP
					}
				}
			node "math_functions" "Clamp_2"
				{
				name "Clamp_2"
				pos 1150 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular"
				{
				name "Cellular"
				pos 1150 255
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub"
				{
				name "Sub"
				pos 1150 505
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular"
					file NO_MAP
					}
				}
			node "color_math" "Color_Add_2"
				{
				name "Color_Add_2"
				pos 1150 585
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Diffuse"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul"
				{
				name "Color_Mul"
				pos 1150 665
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_3"
				{
				name "Gamma"
				pos 8 8
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_2"
				{
				name "Cellular_2"
				pos 1380 15
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Clamp_3"
				{
				name "Clamp_3"
				pos 1380 265
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_3"
				{
				name "Cellular_3"
				pos 1380 345
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub_2"
				{
				name "Sub_2"
				pos 1380 595
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_3"
					file NO_MAP
					}
				}
			node "diffuse" "Diffuse"
				{
				name "Diffuse"
				pos 1380 675
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_4"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Mul_2"
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 1380 755
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_4"
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_5"
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_6"
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_2"
				{
				name "Color_Mul_2"
				pos 1380 869
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "blender" "Blender_3"
				{
				name "Blender_3"
				pos 1610 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_3"
				{
				name "Sub_3"
				pos 1610 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_2"
					file NO_MAP
					}
				}
			node "blender" "Blender_4"
				{
				name "Blender_4"
				pos 1610 175
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_2"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_6"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Mul_2"
				{
				name "Mul_2"
				pos 1610 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_7"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max_2"
					file NO_MAP
					}
				}
			node "math_functions" "Add_4"
				{
				name "Add_4"
				pos 1610 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.01 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.3 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_4"
					file NO_MAP
					}
				}
			node "math_functions" "Add_5"
				{
				name "Add_5"
				pos 1610 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.4 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.6 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Add_6"
				{
				name "Add_6"
				pos 1610 495
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 3 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_3"
				{
				name "Color_Mul_3"
				pos 1610 575
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_8"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_4"
					file NO_MAP
					}
				}
			node "math_functions" "Max"
				{
				name "Max"
				pos 1840 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "blender" "Blender_5"
				{
				name "Blender_5"
				pos 1840 95
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_8"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_9"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_9"
					file NO_MAP
					}
				}
			node "math_functions" "Add_7"
				{
				name "Metallic"
				pos 8 534
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_2"
				{
				name "Color_Pow_2"
				pos 1840 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "SimpleColor"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "blender" "Blender_6"
				{
				name "Blender_6"
				pos 1840 255
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_5"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "blender" "Blender_7"
				{
				name "Blender_7"
				pos 1840 335
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Max_2"
				{
				name "Max_2"
				pos 1840 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_6"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_4"
				{
				name "Sub_4"
				pos 1840 495
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Add_8"
				{
				name "Reflectivity"
				pos 8 454
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_4"
				{
				name "Color_Mul_4"
				pos 1840 575
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_10"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_3"
					file NO_MAP
					}
				}
			node "math_functions" "Max_3"
				{
				name "Max_3"
				pos 2070 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "blender" "Blender_8"
				{
				name "Blender_8"
				pos 2070 95
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_4"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_10"
					file NO_MAP
					}
				}
			node "blender" "Blender_9"
				{
				name "Blender_9"
				pos 2070 175
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_11"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_4"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "math_functions" "Add_9"
				{
				name "Randomize"
				pos 8 374
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "simple_color" "SimpleColor"
				{
				name "Cloth Color"
				pos 8 88
				nodeInput "Color"
					{
					name "Color"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub_5"
				{
				name "Sub_5"
				pos 2070 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_10"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_6"
				{
				name "Sub_6"
				pos 2070 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				}
			node "blender" "Blender_10"
				{
				name "Blender_10"
				pos 2300 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_12"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Pow"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_3"
				{
				name "Color_Pow_3"
				pos 2070 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Reflect"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_4"
				{
				name "Color_Pow_4"
				pos 2300 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "SimpleColor_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_5"
				{
				name "Color_Pow_5"
				pos 2300 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "ColorRamp"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_10"
				{
				name "Multicolor Factor"
				pos 8 294
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender_11"
				{
				name "Blender_11"
				pos 2300 255
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_5"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_6"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "cellular" "Cellular_4"
				{
				name "Cellular_4"
				pos 2300 335
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender_12"
				{
				name "Blender_12"
				pos 2530 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 0.04 0.04 0.04
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Pow"
				{
				name "Pow"
				pos 2530 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "EdgeBlend"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 5.6 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "reflect" "Reflect"
				{
				name "Reflect"
				pos 2300 585
				nodeInput "Background"
					{
					name "Background"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Quality"
					{
					name "Quality"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffusion"
					{
					name "Softness"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RayBias"
					{
					name "RayBias"
					value 1 0 1e+006
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "simple_color" "SimpleColor_2"
				{
				name "Sequin Single Color"
				pos 8 134
				nodeInput "Color"
					{
					name "Color"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "colorramp" "ColorRamp"
				{
				name "Sequin Multicolors"
				pos 8 180
				nodeInput "Color1"
					{
					name "Color1"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0.5 0.7 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color3"
					{
					name "Color3"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color4"
					{
					name "Color4"
					value 0.5 0.7 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input"
					{
					name "Input"
					value 0.3333 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Floor"
					file NO_MAP
					}
				}
			node "cellular" "Cellular_5"
				{
				name "Cellular_5"
				pos 2530 175
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_6"
				{
				name "Cellular_6"
				pos 2530 425
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "edge_blend" "EdgeBlend"
				{
				name "EdgeBlend"
				pos 2760 15
				nodeInput "Inner_Color"
					{
					name "Inner_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Outer_Color"
					{
					name "Outer_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Attenuation"
					{
					name "Attenuation"
					value 1 0 20
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Floor"
				{
				name "Floor"
				pos 2760 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 19 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 3.9999 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Comp"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "comp" "Comp"
				{
				name "Comp"
				pos 2990 15
				nodeInput "Component"
					{
					name "Component"
					value 0 1 3
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color"
					{
					name "Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_9"
					file NO_MAP
					}
				nodeInput "Point"
					{
					name "Point"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Straps
		{
		KdColor 0 0 0 0.8 
		KaColor 0 0 0 0 
		KsColor 0 0 0 0 
		TextureColor 1 1 1 1 
		NsExponent 127 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.019685 
		ksIgnoreTexture 0 
		reflectThruLights 0 
		reflectThruKd 0 
		textureMap NO_MAP
		bumpMap NO_MAP
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 0 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 0.8 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.019685 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Weave_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 0.019685 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 308 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Mode"
					{
					name "Gradient_Mode"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_1"
					{
					name "Custom_output_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_2"
					{
					name "Custom_output_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_3"
					{
					name "Custom_output_3"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "weave" "Weave_2"
				{
				name "Weave_2"
				pos 288 140
				nodeInput "Color_1"
					{
					name "Color_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color_2"
					{
					name "Color_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Base_Color"
					{
					name "Base_Color"
					value 0.184314 0.184314 0.184314
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 500 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 500 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Height"
					{
					name "Height"
					value 1 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bias"
					{
					name "Bias"
					value 0.65 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gain"
					{
					name "Gain"
					value 0.9 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Dress
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0 
		TextureColor 1 1 1 1 
		NsExponent 10 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 1 
		ksIgnoreTexture 0 
		reflectThruLights 0 
		reflectThruKd 0 
		textureMap NO_MAP
		bumpMap NO_MAP
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 0 0 0 1 
		reflectionStrength 0 
		shaderTree
			{
			node "poser" "EmptySurface"
				{
				name "PoserSurface"
				pos 460 8
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 0 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 0 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 295 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Mode"
					{
					name "Gradient_Mode"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_1"
					{
					name "Custom_output_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_2"
					{
					name "Custom_output_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_3"
					{
					name "Custom_output_3"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender"
				{
				name "Blender"
				pos 690 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_2"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow"
				{
				name "Color_Pow"
				pos 690 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Add"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Div"
					file NO_MAP
					}
				}
			node "blender" "Blender_2"
				{
				name "Blender_2"
				pos 920 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Mul"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_2"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "math_functions" "Add"
				{
				name "Add"
				pos 920 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular"
					file NO_MAP
					}
				}
			node "math_functions" "Clamp"
				{
				name "Clamp"
				pos 920 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Add"
				{
				name "Color_Add"
				pos 920 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Add_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul"
					file NO_MAP
					}
				}
			node "math_functions" "Div"
				{
				name "Div"
				pos 920 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "math_functions" "Mul"
				{
				name "Mul"
				pos 1150 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_2"
				{
				name "Add_2"
				pos 1150 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.01 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.02 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_3"
					file NO_MAP
					}
				}
			node "math_functions" "Clamp_2"
				{
				name "Clamp_2"
				pos 1150 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular"
				{
				name "Cellular"
				pos 1150 255
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub"
				{
				name "Sub"
				pos 1150 505
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular"
					file NO_MAP
					}
				}
			node "color_math" "Color_Add_2"
				{
				name "Color_Add_2"
				pos 1150 585
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Diffuse"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul"
				{
				name "Color_Mul"
				pos 1150 665
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_3"
				{
				name "Gamma"
				pos 8 8
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_2"
				{
				name "Cellular_2"
				pos 1380 15
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Clamp_3"
				{
				name "Clamp_3"
				pos 1380 265
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 17 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 50 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_3"
				{
				name "Cellular_3"
				pos 1380 345
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub_2"
				{
				name "Sub_2"
				pos 1380 595
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_3"
					file NO_MAP
					}
				}
			node "diffuse" "Diffuse"
				{
				name "Diffuse"
				pos 1380 675
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_4"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Mul_2"
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 1380 755
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_4"
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_5"
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_6"
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_2"
				{
				name "Color_Mul_2"
				pos 1380 869
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "blender" "Blender_3"
				{
				name "Blender_3"
				pos 1610 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_3"
				{
				name "Sub_3"
				pos 1610 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.5 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_2"
					file NO_MAP
					}
				}
			node "blender" "Blender_4"
				{
				name "Blender_4"
				pos 1610 175
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_2"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_6"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Mul_2"
				{
				name "Mul_2"
				pos 1610 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_7"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max_2"
					file NO_MAP
					}
				}
			node "math_functions" "Add_4"
				{
				name "Add_4"
				pos 1610 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.01 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.3 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_4"
					file NO_MAP
					}
				}
			node "math_functions" "Add_5"
				{
				name "Add_5"
				pos 1610 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.4 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0.6 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Add_6"
				{
				name "Add_6"
				pos 1610 495
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0.1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 3 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_3"
				{
				name "Color_Mul_3"
				pos 1610 575
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_8"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Mul_4"
					file NO_MAP
					}
				}
			node "math_functions" "Max"
				{
				name "Max"
				pos 1840 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "blender" "Blender_5"
				{
				name "Blender_5"
				pos 1840 95
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_8"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_9"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_9"
					file NO_MAP
					}
				}
			node "math_functions" "Add_7"
				{
				name "Metallic"
				pos 8 534
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_2"
				{
				name "Color_Pow_2"
				pos 1840 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "SimpleColor"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "blender" "Blender_6"
				{
				name "Blender_6"
				pos 1840 255
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_5"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "blender" "Blender_7"
				{
				name "Blender_7"
				pos 1840 335
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Max_2"
				{
				name "Max_2"
				pos 1840 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Sub_6"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_4"
				{
				name "Sub_4"
				pos 1840 495
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Max"
					file NO_MAP
					}
				}
			node "math_functions" "Add_8"
				{
				name "Reflectivity"
				pos 8 454
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "color_math" "Color_Mul_4"
				{
				name "Color_Mul_4"
				pos 1840 575
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_10"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_3"
					file NO_MAP
					}
				}
			node "math_functions" "Max_3"
				{
				name "Max_3"
				pos 2070 15
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 16 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_3"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "blender" "Blender_8"
				{
				name "Blender_8"
				pos 2070 95
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_4"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Color_Pow_5"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_10"
					file NO_MAP
					}
				}
			node "blender" "Blender_9"
				{
				name "Blender_9"
				pos 2070 175
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_11"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_4"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp"
					file NO_MAP
					}
				}
			node "math_functions" "Add_9"
				{
				name "Randomize"
				pos 8 374
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "simple_color" "SimpleColor"
				{
				name "Cloth Color"
				pos 8 88
				nodeInput "Color"
					{
					name "Color"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Sub_5"
				{
				name "Sub_5"
				pos 2070 255
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_10"
					file NO_MAP
					}
				}
			node "math_functions" "Sub_6"
				{
				name "Sub_6"
				pos 2070 335
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 2 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				}
			node "blender" "Blender_10"
				{
				name "Blender_10"
				pos 2300 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_12"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Pow"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_3"
				{
				name "Color_Pow_3"
				pos 2070 415
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Reflect"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_4"
				{
				name "Color_Pow_4"
				pos 2300 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "SimpleColor_2"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "color_math" "Color_Pow_5"
				{
				name "Color_Pow_5"
				pos 2300 175
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value 1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "ColorRamp"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value 2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_3"
					file NO_MAP
					}
				}
			node "math_functions" "Add_10"
				{
				name "Multicolor Factor"
				pos 8 294
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender_11"
				{
				name "Blender_11"
				pos 2300 255
				nodeInput "Input_1"
					{
					name "Input_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_5"
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Cellular_6"
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Clamp_2"
					file NO_MAP
					}
				}
			node "cellular" "Cellular_4"
				{
				name "Cellular_4"
				pos 2300 335
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.055 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blender" "Blender_12"
				{
				name "Blender_12"
				pos 2530 15
				nodeInput "Input_1"
					{
					name "Input_1"
					value 0.04 0.04 0.04
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input_2"
					{
					name "Input_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Blending"
					{
					name "Blending"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Add_7"
					file NO_MAP
					}
				}
			node "math_functions" "Pow"
				{
				name "Pow"
				pos 2530 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 9 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "EdgeBlend"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 5.6 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "reflect" "Reflect"
				{
				name "Reflect"
				pos 2300 585
				nodeInput "Background"
					{
					name "Background"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Quality"
					{
					name "Quality"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffusion"
					{
					name "Softness"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RayBias"
					{
					name "RayBias"
					value 1 0 1e+006
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "simple_color" "SimpleColor_2"
				{
				name "Sequin Single Color"
				pos 8 134
				nodeInput "Color"
					{
					name "Color"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "colorramp" "ColorRamp"
				{
				name "Sequin Multicolors"
				pos 8 180
				nodeInput "Color1"
					{
					name "Color1"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0.5 0.7 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color3"
					{
					name "Color3"
					value 0 0.25098 0.501961
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color4"
					{
					name "Color4"
					value 0.5 0.7 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Input"
					{
					name "Input"
					value 0.3333 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Floor"
					file NO_MAP
					}
				}
			node "cellular" "Cellular_5"
				{
				name "Cellular_5"
				pos 2530 175
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.05 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "cellular" "Cellular_6"
				{
				name "Cellular_6"
				pos 2530 425
				nodeInput "Color1"
					{
					name "Color1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity1"
					{
					name "Intensity1"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color2"
					{
					name "Color2"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Intensity2"
					{
					name "Intensity2"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleX"
					{
					name "Scalex"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleY"
					{
					name "Scaley"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ScaleZ"
					{
					name "Scalez"
					value 0.045 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "RandomColor"
					{
					name "RandomColor"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "cellMode"
					{
					name "cellMode"
					value 5 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Jitter"
					{
					name "Jitter"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Turbulence"
					{
					name "Turbulence"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_coordinates"
					{
					name "Global_coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Noise_Type"
					{
					name "Noise_Type"
					value 1 0 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "edge_blend" "EdgeBlend"
				{
				name "EdgeBlend"
				pos 2760 15
				nodeInput "Inner_Color"
					{
					name "Inner_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Outer_Color"
					{
					name "Outer_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Attenuation"
					{
					name "Attenuation"
					value 1 0 20
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Floor"
				{
				name "Floor"
				pos 2760 95
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 19 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 3.9999 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Comp"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "comp" "Comp"
				{
				name "Comp"
				pos 2990 15
				nodeInput "Component"
					{
					name "Component"
					value 0 1 3
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color"
					{
					name "Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blender_9"
					file NO_MAP
					}
				nodeInput "Point"
					{
					name "Point"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Belt
		{
		KdColor 0 0 0 0.8 
		KaColor 0 0 0 0 
		KsColor 0 0 0 0 
		TextureColor 1 1 1 1 
		NsExponent 127 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.019685 
		ksIgnoreTexture 0 
		reflectThruLights 0 
		reflectThruKd 0 
		textureMap NO_MAP
		bumpMap NO_MAP
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 0 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 0.8 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.019685 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Weave_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 0.019685 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 308 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Mode"
					{
					name "Gradient_Mode"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_1"
					{
					name "Custom_output_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_2"
					{
					name "Custom_output_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Custom_output_3"
					{
					name "Custom_output_3"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "weave" "Weave_2"
				{
				name "Weave_2"
				pos 288 140
				nodeInput "Color_1"
					{
					name "Color_1"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Color_2"
					{
					name "Color_2"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Base_Color"
					{
					name "Base_Color"
					value 0.184314 0.184314 0.184314
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 500 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 500 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Height"
					{
					name "Height"
					value 1 -100 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bias"
					{
					name "Bias"
					value 0.65 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gain"
					{
					name "Gain"
					value 0.9 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	}
}
