{

version
	{
	number 5.0
	}
actor $CURRENT
	{
	material Upper
		{
		KdColor 0.184314 0.0588235 0 1 
		KaColor 0 0 0 0 
		KsColor 1 0.45098 0.184314 1 
		TextureColor 1 1 1 1 
		NsExponent 5 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.0774 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
 				0 0 
		bumpMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.184314 0.0588235 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 0.45098 0.184314
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.6 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.0774 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 0.862745 0.756863
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Glossy"
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 33 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 250 10
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 249 275
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "glossy" "Glossy"
				{
				name "Glossy"
				pos 249 549
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ks"
					{
					name "Ks"
					value 0.75 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Roughness"
					value 0.025 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Sharpness"
					{
					name "Sharpness"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material HeelTip
		{
		KdColor 0.113725 0.113725 0.113725 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 1 
		TextureColor 1 1 1 1 
		NsExponent 6.66667 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.08256 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
 				0 0 
		bumpMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.113725 0.113725 0.113725
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.6 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.15 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.08256 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 0.854902 0.854902 0.854902
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Glossy"
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 33 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 250 10
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 249 275
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "glossy" "Glossy"
				{
				name "Glossy"
				pos 249 549
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ks"
					{
					name "Ks"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Roughness"
					value 0.025 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Sharpness"
					{
					name "Sharpness"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Heel
		{
		KdColor 0.184314 0.0588235 0 1 
		KaColor 0 0 0 0 
		KsColor 1 0.45098 0.184314 1 
		TextureColor 1 1 1 1 
		NsExponent 5 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.0774 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
 				0 0 
		bumpMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.184314 0.0588235 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 0.45098 0.184314
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.6 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.0774 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 0.862745 0.756863
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Glossy"
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 33 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 250 10
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 249 275
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "glossy" "Glossy"
				{
				name "Glossy"
				pos 249 549
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ks"
					{
					name "Ks"
					value 0.75 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Roughness"
					value 0.025 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Sharpness"
					{
					name "Sharpness"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Sole
		{
		KdColor 0.113725 0.113725 0.113725 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 1 
		TextureColor 1 1 1 1 
		NsExponent 6.66667 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.08256 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
 				0 0 
		bumpMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.113725 0.113725 0.113725
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.6 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.15 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.08256 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 0.854902 0.854902 0.854902
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Glossy"
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 33 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 250 10
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 249 275
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "glossy" "Glossy"
				{
				name "Glossy"
				pos 249 549
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ks"
					{
					name "Ks"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Roughness"
					value 0.025 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Sharpness"
					{
					name "Sharpness"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Last
		{
		KdColor 0.184314 0.0588235 0 1 
		KaColor 0 0 0 0 
		KsColor 1 0.45098 0.184314 1 
		TextureColor 1 1 1 1 
		NsExponent 5 
		tMin 0 
		tMax 0 
		tExpo 0 
		bumpStrength 0.0774 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
 				0 0 
		bumpMap ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.184314 0.0588235 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 0.45098 0.184314
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.6 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.0774 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 0.862745 0.756863
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Glossy"
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 33 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 250 10
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeTEX.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 249 275
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:textures:LuneDesigns:AntShoes:1LDAntShoeBUM.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "glossy" "Glossy"
				{
				name "Glossy"
				pos 249 549
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ks"
					{
					name "Ks"
					value 0.75 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Roughness"
					value 0.025 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Sharpness"
					{
					name "Sharpness"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material Preview
		{
		KdColor 0.851466 0.102786 0.161901 1 
		KaColor 0 0 0 0 
		KsColor 0.115604 0.19024 0.0523209 1 
		TextureColor 1 1 1 1 
		NsExponent 50 
		tMin 0 
		tMax 0 
		tExpo 0.6 
		bumpStrength 1 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap NO_MAP
		bumpMap NO_MAP
		reflectionMap NO_MAP
		transparencyMap NO_MAP
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 0.851466 0.102786 0.161901
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 0.115604 0.19024 0.0523209
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.02 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 0.6 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 32 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	}
}
