LollipopAP, by Les Bentley.

A simple Lollipop smart-prop for Antonia Polygon 1.2. The Lollipop has a few morphs, and this package also contains some poses.

INSTALLATION:
Install to your main Poser folder. The prop will be placed in the path:
C:\Poser Install\Runtime\libraries\Props\

The  Poses in:
\Runtime\libraries\Pose\Antonia\LesBentley\Lollipop\

The texture in:
\Runtime\textures\LesBentley\Props\

This text file:
\ReadMe's\LesBentley\

USE:
When first loaded Lollipop will be smart-parented to Antonia's right hand. You can use the prop with other figures, but will have to adjust the position manually. The poses only work with Antonia 1.2.

The poses: All figure poses except pose number 16 are meant for when the Lollipop parented to the rHand. Pose 16 is meant for when the Lollipop is parented to the lHand, apply the 'Parent_lHand' pose BEFORE applying pose 16 (or change the parent manually).

The poses prefixed by 'Lollipop-' are full figure poses, and also pose the Lollipop. The poses prefixed by 'Part_' are partial poses that only pose the head, mouth parts, eyes, neck, right arm, right hand, fingers, and Lollipop. The partial poses correspond to the full poses of the same number. Hopefully you will be able to use the partial poses in conjunction with many of your pre-existing poses.

There are three poses to change the parent of the Lollipop to either lHand, head, or rHand. Note that the parenting poses also set the translations and rotations of the Lollipop.

You may feel that the tongue looks a bit thick at its default scale. There is a 'TongueScaleThin' pose that reduces both the vertical and horizontal scale of the tongue. This pose may introduce some slight distortion of the tongue, this is an unavoidable consequence of the smooth scale channels. The 'TongueScaleDefault' pose restores the tongue to its default scale.

Pose number 10 is based on a pose by Schlabber.

TIPS: 
If you want to adjust the rotations of the head and/or neck whilst keeping the Lollipop in the same position relative to the head and hand, follow these steps. Turn on IK for the right arm. Select the rHand and set its parent to be 'head'. Reapply the current pose. You should now be able to rotate the head or neck and the Lollipop and rHand will follow the motion. Of course there are limits to how much rotation you can use, eventually things will start to scrunch up.

To mirror the current pose so that the Lollipop is in the left hand. Note down the yRotate of the Lollipop. Turn off IK. Apply the 'ParentLHand' pose. From the Figure menu select 'Symmetry > Swap Right and Left'. Select the 'waist', change the sign of the value for yRotate and zRotate. Select the Lollipop, set its yRotate to the inverse of the value you noted in the first step. You should now have a mirror of the original pose.

LICENCE:
These files may be used to produce graphic images for commercial or personal use. The files in this distribution may be redistributed in original or modified form, provided that no charge is made in any respect, and that this same condition is included in the documentation of any distribution.

Les Bentley.
23/August/2011.